Sunday, 12 February 2017

Linking mechanics and creating presentations

For this weeks work I linked together the AI mechanics together (Sight, hearing and pathfinding). This means that he will now path to the player depending on how much he can hear or see (Whereas previously it only went to what it could see). Most of my work this week has been on creating my presentation ready for next week. The presentation is to show my lecturers how my work is going and to get feedback from them on what I'm doing. I will be covering why I decided to create AI for my final project, how each part of the AI works and what I will be doing next. I will also be talking about my project milestones discussing how I've met/not met them and what I have done to deal with meeting/not meeting them.

As well as presenting my presentation to my lecturers I will also be working on creating the attacking mechanics for the AI. This will be having the AI decided when he should attack and also adding the attacking mechanics. How close the AI will get to the player will  be decided on what kind of weapon the AI is using.

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